Educational Value of Games and Sports

English is a funny language; its complex characteristics, structure, and usage can still pose questions to fluent speakers of the language. Or better still, “what’s the difference between sport and game”? Are questions which we might never find complete answers to. While activities like cricket, tennis, baseball or basketball could be called games and sports, horse riding and hunting may not be merely called’ matches’; the word’sports’ suits them better.

Many dictionaries and thesauri affirm that the two words are synonyms although initially the term game’ may have been used to describe an activity that means varying levels of physical exertion. Games and sports are pastimes in addition to competitions, between groups or individuals but the wordgames’ is used largely in an umbrella-context to include activities that require physical prowess, The past few decades have expanded using this expression to denote many activities – card games, children’s games, online games, board games, paper games, parlor games and lots of others which are sometimes based on athletic activities like cricket, baseball, tennis, track and field events, etc..

However, the bigger view is that although a game can be a game and vice-versa, the use of the term game’ seems to define it is an activity that involves pitting energies, skills, and wits against another individual or a group with the ultimate purpose of winning. A sport can, on the other hand, be also played as a leisure activity. From the modern-day context, a game may also be a fulltime career or profession – e.g.

Games are an intrinsic part of human civilization and development; it’s been present in cultures as early as 2600 BC and is an integral part of the human experience. There’s not been any society in the past that’s been devoid of games and sports. Historically, the early Greek civilization brought the idea of games and sports to broader play and we’re even now celebrating the Olympics on a worldwide level. From the late 19th century, the Austrian-British academic philosopher, Ludwig Wittgenstein of Austrian-British descent was the first academic philosopher who ventured a definition for the term game’.

Wittgenstein’s forte was’logic’ and he worked on several theories in the philosophies of language, mind, and mathematics. His argument was that the components’ regulating a game like a way of play, rules, and competition fail to adequately supply a definition for what games are. He concluded that’match’ or’matches’ applied to a huge array of activities which were so disparate and bore hardly any similarity to one another. Through time, many others voiced different views but the universal view held now is that of Bernard Suits.

Suits defined a game as an action that’s engaged in to bring about a particular result, using only methods stipulated by particular principles’. Therefore, the argument that the’methods stipulated by particular rules’ are more restricted in extent by the absence rather than the presence of principles and the only reason for accepting these constraints is to make sure that such action could be undertaken, won the day and is seen now as the widely accepted definition. A game’ differs from a game’ which can offer remuneration.

However, the distinction is overlapping and isn’t always clear-cut. Games usually involve physical and psychological stimulation, as well as the key components, are: Apart from these, most games assist in the development of practical skills and function as forms of stimulation and exercise. They epitomize a special characteristic of human activity and even though the enjoyable aspect is dominant, they also instill in us positive traits such as subject, co-operation, team-work and